I tried loading all 3 at compile time as per the pragma command shown, however it still gives the link errors along with warnings:. Those warnings may be becase I also left the lib files as linked in the settings. My thanks to Zukko for looking over the code to make sure everything looked good.
We found a few things to fix, however the linking errors are still showing up. I tried something new today also. I figured maybe the lib files I got from microsoft were bad. Everywhere I read said that winXP should already have the opengl I downloaded the ones for windows 95 from microsoft.
Then off the small chance that the stuff I had been reading was wrong, I copied glut Any other thoughts? Any recommended windows compilers I should try using instead of VC 6. Maybe I can get a different compiler working? Maika P. Sunday, January 13, PM. This error occurred for me based on a mistake I made while "linking" the project to the GLUT libraries. I had a comma separating the libraries, when there should only be a space of course, how silly of me, Microsoft.
I have the following libraries: "opengl Make sure that you do not have commas here, or quotation marks for that matter. I made this mistake by copying and pasting a little too literally from this setup resource for openGL:. Wednesday, April 1, AM. I was having the same trouble and was directed to this thread. The reason I was getting the error was I had a new machine which did not have the latest SDKs installed the old ones might still show the library files in the folder, but that doesn't work.
Those who are getting the same errors might want to download the latest SDK's from Microsoft's website. Hope that helps. The opengl OpenGL drivers don't go around and replace that DLL or install something on the system that could be directly accessed. All their functionality that goes beyond the ABI must go through that channel called extension mechanism.
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